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		[page:BufferGeometry] &rarr; [page:PolyhedronGeometry] 

		<h1>[name]</h1>

		<p class="desc">A class for generating a dodecahedron geometries.</p>

		<iframe
			id="scene"
			src="scenes/geometry-browser.html#DodecahedronGeometry"
		></iframe>

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			const scene = document.getElementById( 'scene' );

			scene.style.width = getComputedStyle( scene ).width;
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			scene.setAttribute( 'scrolling', 'no' );

		}

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		<h2>Constructor</h2>

		<h3>[name]([param:Float radius], [param:Integer detail])</h3>
		<p>
			radius — Radius of the dodecahedron. Default is `1`.<br />
			detail — Default is `0`. Setting this to a value greater than `0` adds
			vertices making it no longer a dodecahedron.
		</p>

		<h2>Properties</h2>
		<p>See the base [page:PolyhedronGeometry] class for common properties.</p>

		<h3>[property:Object parameters]</h3>
		<p>
			An object with a property for each of the constructor parameters. Any
			modification after instantiation does not change the geometry.
		</p>

		<h2>Methods</h2>
		<p>See the base [page:PolyhedronGeometry] class for common methods.</p>

		<h2>Source</h2>

		<p>
			[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
		</p>
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